package dreamCookGame;

public class SceneContent {
	Item[] _itemsBack;
	Item[] _itemsFront;
	Character[] _characters;
	//TODO: Music[]
	//TODO: CutScenes[]
	
	public SceneContent(Item[] itemsBack, Item[] itemsFront, Character[] characters) {
		_itemsBack = itemsBack;
		_itemsFront = itemsFront;
		_characters = characters;
	}
}
